All players are expected to check their PMs whenever possible. Club and Game Captains are expected to check and respond to ALL PMS received with special attention to PMs from Moderators and other Club/Game Captains. Failure to do so could result in loss of matches or loss of participation privileges.
Thanks again to all that participated for another great RC event!
GAW III (AFK rule edit) [11/3/2013] News Update by: DC-17
Here is some information regarding how to handle a situation when a player is AFK during a match.
First of all, to make sure you can prove your opponent was AFK, take a screenshot when he said he would AFK, so we can see on the screenshot the time when he stopped playing. Take also a screenshot when he returns (do not hesitate to post a 3rd screenshot of the console so we can see nothing happened during that time span.
A player is allowed to go AFK 10 mins maximum (in total). If he goes over that time and that his opponent can prove it, the player surrenders automatically (no matter if he was winning 9-0).
Of course you can allow your opponent to go AFK more than 10 mins if that doesn't bother you or if you made an agreement on the forehand
A MATCH WILL NOT BE STOPPED IF A PLAYER GOES AFK, unless the enemy team agrees. Basically, if one of your teammate is AFK, the match will carry on, and you will have to manage the situation with one (or more) player(s) down until he/they come(s) back!
If both teams agreed on the forehand that the match will stop if someone says "stop" or "afk", they will have to respect it. You can prove you had an agreement with the enemy team by posting a screenshot.